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Apple’s AR/VR project started with Windows-based prototypes

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Apple’s AR/VR project started with Windows-based prototypes

Source: news.google.com

While Apple has yet to produce its long-awaited AR/VR headset, the community continues to look for leaks and hints trying to trace its secret development, with the latest report involving the company using Windows as part of its proof of concept.

The Information recently reported that in 2019 Apple held a meeting with former US Vice President Al Gore and former Disney CEO Bob Iger to present their AR/VR vision.

However, in 2019, Apple was still dumping its AR platform onto the iPhone and had no real substantial presence for AR or VR for its desktop OS and instead cobbled together off-the-shelf parts and a Windows version ( presumably Windows Mixed Reality) to walk attendees through the idea.

Other Apple ARVR prototypes used custom-made headsets that were derived from the HTC Vives and mounted on cranes to help alleviate the stress, weight, and pressure of early headset prototypes.

While The Information reports that the executive meeting took place in 2019, it appears that Apple has been working on its AR/VR project since 2016. The long production cycle from 2016 to a rumored launch in 2023 is something that Apple has meticulously planned according to. the founder and leader of the team, Mike Rockwell.

To make its vision a reality, the Apple team would need to develop everything from new screens to silicon chips, cameras and software.

Eventually, the team argued, those investments would help Apple make much more stylish AR glasses — something it was also working on — that people could wear more comfortably on their faces. Founder and team leader, charismatic executive Mike Rockwell, believed those glasses could one day replace the iPhone, a product that now accounts for more than half of the brand’s revenue.

The idea of ​​Apple introducing its AR/VR concept with a Windows-powered headset may inflame some fan arguments, however, the reality is that three years later, the virtual and augmented reality sectors are still in play.

With a five-year head start, Microsoft has managed to attract business and government use of its HoloLens headsets, but if Apple can make people want to use its products at home, it may only be a matter of time before its products fit in. their way. in offices similar to how the iPhone engulfed Windows Mobile and Blackberry back in the day.

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