Source: observatory.tec.mx
reflections
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Design It is the soul of the educational process. Instruction facilitates precise communication between actors and persistent cognitive transition to acquire knowledge.
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An activity, dynamic or application in the classroom must attract, not distract.
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We must encourage social interaction because it is our way of learning. As mimetic beings, we transfer “memes”, units of cultural information, from mind to mind through the “viral” processes of copy behaviors.
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Learning must be playful, interactive, active, engaged, meaningful, iterative and joyful; that is, what we call “playful learning with a well-articulated learning objective”.
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A teacher with too many students. may not be relevant in any medium.
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Consider the six “C’s” presented by Golinkoff and Hirsh-Pasek in their book…
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