Source: news.google.com
Where does the success of legendary gaming titles like World of Warcraft, Counter-Strike, and League of Legends come from?
QORPO Game Studio said that it believes that immense popularity comes from the ability to entertain players for long periods of time within an elaborate and functional ecosystem. Citizen Conflict aims, in practice, to allow retail players to host tournaments and win from off-centre esports without endless hours of training. The QORPO model allows anyone to become a professional, according to the company.
However, this concept faces two major problems: the corporatization of traditional web2 titles and the uncompetitive quality of web3. To address and solve this problem, the developers at QORPO undertook the project of building a bridge between the two worlds, within a seamless and well-integrated ecosystem of AAA games.
Monolithic past and uncertain future
Most blockchain games cannot keep up with traditional titles. From the graphics and visuals to the gameplay, these games are more like standards from 15 years ago or more than modern expectations, according to QORPO, adding that oftentimes, blockchain games can’t keep up. players for reasonable periods, as their models are not. t based on high-quality gameplay, but elusive promises of profit backed by inflated cryptocurrency, symptomatic of the play2earn ethos.
Having said that, traditional web2 games, while more suited to modern gaming standards, offer no power or freedom to the community. Game assets are mostly a black hole, as players don’t really own what they paid for, legally speaking, so those few pixels called “skins” aren’t really theirs, QORPO said.
From a competitive gaming perspective, traditional leagues and tournaments are closed gardens governed by third-party authorities and are reserved for professional esports players only. Thus, like all of web2, in recent decades, the traditional game has become too corporate and monolithic, according to QORPO.
Forging the bridge between Web2 and Web3
Rastislav Bakala, CEO and founder of QORPO, said: “Our goal is to bring the best players from both worlds. In addition to high-quality gameplay standards with an immersive storyline and sharp graphics, Citizen Conflict puts the power back in the hands of players.”
After logging into a QORPO ID, which works just like any other gaming platform registration, gamers can seamlessly download and enjoy the game without even knowing that they entered the waters of web3. On top of that, any in-game assets a player buys or wins belong exclusively to them and no one else, QORPO said.
Bakala continued: “QORPO is eager to disrupt the centralization of esports. Players can expect regular sponsored tournaments and generous prize pools. He no longer needs to spend long hours training or having sponsors to get to the big leagues. Going the extra mile, players can also host their own tournaments; as a result, everyone can now win with esports.”
Pick up where the metaverse failed
Talking about well-integrated ecosystems not infrequently belongs to the already defective idea of the so-called metaverse searches, searched for by Mark Zuckerberg or Tim Sweeney. However, the updated cyber world doesn’t have to be just poor graphics and wasted effort. QORPO’s vision is to forge a continuous ecosystem of high-quality games under one roof with universal player identification.
QORPO claims that Citizen Conflict, a free-to-play team shooter set in the cyberpunk dystopia of the world of Ether Islands, is just the beginning. QORPO said that his goal is to build an entire universe of AAA games, each equipped with unique graphics, elaborate game models, and strong storylines worthy of a book.
Read More at news.google.com