Source: news.google.com
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Challenge one: identify the offender
Challenge Two: Navigating the Available Procedures
Commentary
The metaverse remains a mystery to many and raises more questions than it answers, especially in relation to copyright infringements. This article attempts to unravel some of these mysteries, examining how to handle intellectual property rights infringement in the metaverse and the hurdles that need to be overcome.
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There are two categories of infraction in the metaverse:
- a virtual copy of an item that exists in the physical world (for example, a virtual copy of a classic Eames chair or a MacBook); Y
- virtual content (usually a digital file) linked to a non-fungible token (NFT).
The first category of infringements will trigger liability depending on the type of IP right that is infringed. Trademark infringement…
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