Source: news.google.com
Since Mark Zuckerberg unveiled his VR-based Metaverse vision in late 2021, I have often questioned the logic of his strategy. I’ve been researching the concept of virtual reality for decades, and the idea of a person wearing immersive 3D glasses for extended periods of time doesn’t seem feasible to mainstream consumers.
To date, VR headsets have struck a chord with gamers and within specific business-based verticals. One of my partners and I created a dedicated site called the “Metaverse Resource Center,” where we list at least 140 enterprise-focused uses of VR. However, they are all vertical applications dealing with field services, training, customer service, simulations, and many other business-only focused…
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