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Web3 Vs Metaverse – Tekedia

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Web3 Vs Metaverse – Tekedia

Source: news.google.com

Web3 and Metaverse were born out of the problems of a centralized Internet. Although similar in some ways, they solve different problems. Through the hype of blockchain technology and the creation of its Metaverse by Facebook, more people have become curious about these two concepts and that is why you are here today. In this article, I will highlight why metaverse and web3 are interrelated, they are also different in many ways, and why you should choose Poly186 as it is the metaverse that will change the world.

What are Web2 and Metaverse?

Web 3.0 is the next third generation of the Internet in which websites and applications will be able to process information in an intelligent, human-like way through technologies such as machine learning (ML), Big Data, decentralized ledger technology ( DLT), etc.

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The Metaverse is an embedded internet that allows people from all over the world to come together by creating an avatar that can be customized and made to feel more non-fictional than a normal video call.

Similarities of Web3 and Metaverse

They are built with similar technology; both use AI (artificial intelligence) for advanced user interface and also semantic web

Both are in the early stages.

Both evolve with changes in blockchain technology.

Difference Between Web3 and Metaverse

Purpose: web3’s goal is to create a decentralized and democratic internet, while metaverse wants to establish an interactive 3D reality for realistic and effortless user interactions.

Application: Web 3.0 is the process engine that uses blockchain advances while Metaverse uses web3 advances to function properly and grant access to users.

Property Battle: the goal of web3 is to make the internet property controlled by the public, an example is BTC, while the goal of a metaverse is to facilitate full ownership of one’s intellectual property.

Perception of reality: Web 3.0 is primarily concerned with who will rule and govern the internet in the future (this is because they want the people to rule), and the Metaverse is concerned with how users will interact with it.

Application; web3 has apps like Bitcoin (the first and biggest cryptocurrency), Apple Siri, and Opensea, while metaverse has features like online shopping, NFTs, and gaming.

final thought

Web3 and Metaverse are truly a world-changing innovation, although they are interrelated, their purpose, use cases, and property type set them apart from each other. Poly186 is a metaverse that stands out from the rest, as it is created with the needs of the world at heart.

Editor’s note: More thoughts on this from any experts, John Payne, the CEO of Croquet.

What if the web was multi-user and 3D? Hint: It would be the Metaverse. The Metaverse will happen much faster than everyone thinks as it gains ground through the 3D worlds on traditional websites. Millions of virtual 3D worlds and spaces integrated into the web in an interoperable manner with existing sites will collectively form a significant portion of the larger interoperable Metaverse. No one is going to scrap their current website and create a new one that is multi-user and immersive, but the parts of the site that benefit the most will evolve in those directions very quickly. The Metaverse is an evolution… the next generation of the Web… not a Revolution.

Metaverse grows fast without VR

One of the most limiting factors (beyond bad graphics) for Meta and its VR efforts in the Metaverse is what used to be called the “walkie talkie problem.” When only 10% (generously) of the population have VR headsets and only half know where they are, the vast majority of people can’t join and you have a huge problem with participation and engagement. By allowing any user to participate using so-called Metaverse browsers that are fully cross-platform for any device with a browser and are frictionless (no downloads or native apps), the growth of the Metaverse will be greatly accelerated, along with the growth of participation and commitment. . While it is true that VR can provide a more immersive experience, it is not a binary experience and it comes at a high cost. Very good immersive 3D experiences are available today in cross-platform environments that can be delivered on any device, from desktop computers to phones to head-mounted XR devices. Another case where the perfect is today the enemy of the very good and the useful.

Big companies stop experimenting and start building a “real” metaverse

Large companies will always do marketing, advertising, customer acquisition, and promotions in centralized environments like Roblox, Meta, and Decentraland, but never send your customers, data or transactions there, often because laws or compliance policies prevent them from doing so. The “real” metaverse will emerge as an extension of the Web and Internet, where these large companies already have high traffic and presence on their existing web properties today. Open Metaverse is decentralized and interoperable and will form the foundation of how large enterprises interact with existing customers for transactions, support, upselling, and logistics on the websites they already manage and control today.

Artificial intelligence will make content creation significantly faster.

Tools like GitHub Copilot, DALL-E, and ChatGPT will continue to evolve, become more accessible to a broader audience, and become more ethically acceptable. Metaverse technologies rely heavily on high-quality content, which has historically been expensive and slow to produce. That content will be less expensive to produce, and those content creators won’t need to spend as much time learning the tools.

Metaverse platforms will embrace asynchronous content.

Real-time communication platforms are and will continue to be important, but not all users can be online at the same time. Ghost avatars, rich notes between friends, and other time-independent interactive content will continue to evolve.

Metaverse technologies will be built and used by a more diverse group of people.

Given the potential scope of metaverse technologies, it is imperative that these technologies are built for people with a wide range of backgrounds and abilities. As solutions for identity in the metaverse become more varied, people will be able to safely express themselves in the way that is most comfortable for them. Security and anti-harassment tools will be integrated into the platforms as they become more decentralized.

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